Archived Analysis
A snapshot of Vintage from August 19, 2025.
Vintage is showing signs of moderate health this week, coming in at a Final Health Index of 63.6. While not in critical condition, there's definitely room for improvement, particularly in areas like metagame diversity. The overall index suggests the format is functioning, but may be facing some challenges in terms of variety and balance.
Looking at the specific scores, the Metagame Diversity score is a concerning 38.7, suggesting the format might be leaning towards a smaller pool of viable decks. However, the Archetype Distribution score is a robust 91.7, indicating a good balance between aggro, control, and combo strategies on a super-archetype level. Growth is solid with an Event Growth Score of 85.8 and a Player Growth Score of 83.7, showing sustained interest in the format, especially in paper. The B&R Health Score of 65.0 suggests that recent ban and restriction decisions have had a moderate, but not transformative, impact.
The Top 10 Decks are led by Hatebear at 13% and MUD at 12%. Esper Control is also a major player at 10%, followed by Dimir Control at 7%. BUG Midrange is represented at 3%. Azorius Aggro clocks in at 2%, while Bazaar Aggro sits at 1%. Jeskai Xerox is a minor player at 0.7%, with Goblins and Other - Aggro both at 0.1%. Looking at the Super-Archetype Breakdown, Combo is the most played at 46.3%, followed by Aggro at 31.9% and Control at 21.8%.
Community discussions (from Reddit) are focused on powerful restricted cards and the balance of the metagame. The decision to hold off on banning any cards indicates the format is in a "wait-and-see" pattern. Despite the lack of card changes, players are actively exploring innovative builds and strategies to combat established decks. Expect ongoing debate around the costs and accessibility of Vintage.
Archived on: 8/19/2025, 12:21:06 AM